Cthulhu Vs. Hurricane Sandy.

Few may know, but I currently reside in Providence, Rhode Island, and am a quick ten minute walk from Howard Phillips Lovecfraft’s final resting place. It’s a wonderful place to be, and can definitely help get a feel for the work I base some of my pieces off of.

This past week, Hurricane Sandy hit New England very hard, and much of New Jersey and New York is still suffering. Thankfully, most of Rhode Island was spared, except for our coast line.

A friend and fellow artist, Jason McKittrick of Cryptocurium is a resident of New Jersey, and was hit like many very hardly in this storm. He and I communicate almost daily about pieces, and share ideas, and was saddened to hear Sandy had unfortunately hit his area very hard.

Cryptocurium also a showcases many Lovecraftian artifacts, and will also be doing a Halloween Sale, with an amazing new item!

Please visit his store, and help support a fellow artist, and friend!



‘Votive of the Dreaming One’, and more!

Just finished up two new Lovecraft pieces. I really loved working on the ‘Votive of the Deep One’, and decided to do some more, but wasn’t sure were to start. Based on some suggestions, I decided to do Cthulhu, and another Great Old One that is new to me, Chaugnar Faugn. After doing some reading, image searching, and sketching, I decided on what I wanted each to look like, and went to sculpting. They were done in about a day, and molded in about a day. Casted in the same manner as the first Votive, with bronze powder cold cast with black tinted Smooth-On 325 color matching resin.


‘Votive of the Dreaming One’, of Cthulhu.

‘Votive of the False One’, of Chaugnar Faugn.

Batman: Arkham City – Nightwing.

Yet another one of my personal projects that I’ve been working on while working on so many others.
This one is currently one of my favorites, and really hoping that I can get this one molded and cast and out to awaiting and loving cosplayers.

I loved the gritty and very realistic design work on Batman: Arkham City. While still firmly set in a fictional universe, I felt the strength of their designs made the costumes, items and some of the characters, very plausible. Well, except maybe Batman, look at those deltoids!

One favorite of mine, was Nightwing. He got a bit of an overhaul in the game, while still keeping very true to the characters current look. His face mask always caught my eye, so I thought I’d try my hand at making one. I’m still wanting to put this into a mold, but with so many different projects, I can’t feasibly fund it entirely myself just now.


‘Votive of the Deep One’, finished photos.

Finally finished molding and casting the ‘Votive of the Deep One’, seen in my previous post.

Overall I was pleased with the initial cast, but will tweak some things to get a better ‘aged bronze’ look to it.

I am wanting to develop a lot more projects and items like this in the future, but materials can be costly, and I try to keep my prices at a reasonable and affordable amount. Sale prices like this help get my name out, and also help me build up funds as well. Any help, is always appreciated.

Cthulhu Cultist artifact.

A while ago, I had started yet ANOTHER Skyrim build, and wanted to experiment with a new technique. I have alot of Sculpey laying around, and thought I would try and use some of it. The intent was to make my base form on a piece of thick clear acrylic, bake it with a heat gun, then pop it off and smooth it down, and add on the details. I was going to go this route to try and get as crisp and clean details as possible.

Unfortunately, I neglected in thinking ahead, and the piece was affixed to the acrylic after backing. I tried multiple methods of getting it off intact, but ultimately, failed. The piece cracked in an unusual manner, and I thought, ‘Huh, this looks like it could be used for something’, then tossed it as side for a rainy day.

The above photos show you the first initial set up of the prop, as you will see, it went through some minor changes. Originally I had thought of doing two separate metal pieces on the top, but could not decide what should go in either one, so I just made it a single piece. Since the Sculpey was already cured, all the work was done with a hobby knife and files, which made it a fairly easy build at that point.

Except, I couldn’t really decide on what to put down. The first big hurdle was the writing. While thinking of this piece, I knew I wanted some sort of untranslatable foreign language to be prominent on the artifact, but had a hard time figuring out how to make it all branch together. After getting some scans of some of Lovecraft’s drawings, and going to the library looking up ancient languages, I eventually settled on basing it off of the image of the ‘Elder Sign’, while doodling for the center piece.

Here’s why: I’ve always felt that the Elder Sign looked like a very archaic symbol, like it was first scratched into a cave wall by someones bloody finger nails to try and ward of the terror that was consuming the world. Since the mythos of Cthulhu is supposed to be so ancient, that made sense, also that perhaps, some form of secret language could be based off that single glyph. So I set forth working on variations of the Elder Sign, and began to etch it into the Sculpey with files. It took some time, but I was very pleased. I may go back at some point and try and do actual translations using those symbols for, well…something?

So here we are, the finished piece. I picture it as something a cultist may have found in an attempt to prove their devotion, and over the centuries its been worn down, cracked, lost, dirtied, yet the depiction of the Elder God seems to be the least blemished. The symbols on the back must baffle most archaeologists, as its more mechanical and unrelated to the glyph’s on the front. What a secret….

I may be making this available on Etsy soon, but also, please check out my Facebook page as well!
Frogman Studio on Facebook!

Skyrim: Amulet of Talos (Concept Version)

And another new piece!

A while I was approached by someone wanting to have a concept version of the Amulet of Talos. At the time I wasn’t able to start it, but after making several castings of the ‘standard’ amulet, I thought I’d save a scarp casting to save and slowly work on it when I could get a chance. So, several months later, boom. Finished! It was a fairly simple build, just sanding and smoothing out details on the original cast, editing the top clasp section, and adding in scratch and dent details. The arrow head shape was sculpted one sided in clay, then I made a very basic small mold, and cast two, glued them together, and attached it to the model. After that, more detailing, then mold making.

Yet again I neglected to take photos of the in progress phase, as this was a project that was on, then off, then on again, for alittle over 3 months.

Here’s some of the photos:

Here is the link of the concept art I based it off of.